Ryan Wang
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Work Experience

2011 | Teaching Assistant for Graphic Design - UOIT

2010 | Concept and 3D Artist - Tubettiworld Games

2010 | 3D Artist - Bitcasters

2009 | Research Student - IBM Canada



Game Credits

2010 | mStreet (Tubettiworld Games) - Concept Artist / 3D Artist

2010 | The History Game Canada (Bitcasters) - 3D Artist



Education

2011 | University of Ontario Institute of Technology - Bachelor of Information Technology (Game Development and Entrepreneurship)



Skills

Photoshop - 6 years (3 years professional)

Dreamweaver - 1.5 years

Maya - 2.5 years (1 year professional)

Mudbox - about 1 year


InDesign - about 1 year

Illustrator - about 1 year

Flash - about 1 year


Traditional - 5 years


Japanese - Somewhat Fluent

Mandarin - Conversational




Other Game Projects

2012 | The Ouroboric Valley Tribes and the Great Famine of 0 - Provided art assets. Global Game Jam 2012. [LINK]

2011 | Bank Employee Robbery Training (BERT) - Provided menus, icons, HUD, 3D environments and props. School Project.

2011 | Ring of Fire - Provided art assets. Global Game Jam 2011 [LINK]

2010 | Colorium - Provided sprites, menu, HUD and other art assets. Local Game Jam.

2010 | Bullet Hell - Provided 2D sprites, menu, HUD and other art assets. Local Game Jam.

2009 | Down/Slope - Provided concept art, models, textures and some level design. School Project.

2008 | The World Hates Jack - Provided sprites, menu, HUD and other assets. School Project.